After purchase, an Installation code will provided in your DAZ 3D account “My Serial Numbers” page.I am also available to provide the best technical support I can as well as useful tips and tricks.
#Luxus for daz studio manual
More detailed information is available in the manual available from the ReadMe page. New presets will be added to the existing library, providing you with an excellent from whic to kick start your furry creations collection. obj files or you can even use instancing and replace hair with any object of your choice.ĭon't forget to bookmark and visit the Look at my Hair blog at regularly. Once you are satisfied with the result of your creation, the plugin allows you to export the hair as RenderMan curves, a collection of. The material setup window is used to apply one of the available human hair color presets, specify your own colors, or apply model texture maps that will be used to gather additional hair colors.
Look at my Hair includes density maps which are extremely useful by allowing you to paint directly on the model in 3D and define the hair density for each surface. The possibilities are endless and limited only by your creativity and imagination. In addition to styling there is also a wide range of deformers available that allow you to shape the hair and quickly define a basic model that you can further refine by applying frizz effects, random roots and lengths, and much, much more. Once you have loaded a model you can define follicle areas, grow the hair and style it as a real barber would do by combing, cutting and even scaling the hair. The workflow is easy and straightforward thanks to the user-friendly interface. Look at my Hair is a revolutionary plugin designed for DAZ Studio 4.5 that allows you to apply fur and hair to virtually any object or model. When applying all leather shaders DS4.5 warns a missing file (black lights.NOW UPDATED TO VERSION 1.5! See Feature List for new features.Īfter buying the 1.5 Store version, please come and join the All Customer Beta Program at: Thank you very, very much for these! I'm going to get a lot of use out of them! First effort to apply one of the leather shaders and DAZ 4.5 crashed. I could make a pack that has only the Studio settings, if you are interested? I wouldn't know for sure, since I do have the plug-in. Tjeb1453, do you have the Luxus plug-in? It may be that the shaders don't work if the plug-in is not installed, since it has elements specifically made for Luxus. I thought that it could work BOTH in DAZ (as stand-alone) and in Luxrender via Luxus. I think it is superfluous because the shader loads notwithstanding the error. Thanks for the update! Now DS 4.5 warns another missing file: /data/Slosh/Product/Ottoman/UV Sets/Slosh/Base/default.dsf. I combed over the files in text editor to see if all references looked right, and AFAIK they are good. Thanks again, marcoio! Should be all set now. Leather shaders were calling for UV's on object I tested them on. Thank you so much, i was searching for this for some days! Thanks so much, you can never have enough shaders! Pouf Ottoman used in promo images by Luxxeon (shareCG) « Lessįormat: Daz Studio 4.5 ( *.duf *.dson), Other Good luck, and enjoy! Use them any way you want, even commercially, but give me a nod in your readme file. To get other colors, simply subtract the R, G, and B colors from 255. So, for example to get white, make Absorption color black. For Luxus, you must change the Glossy Translucent Absorption color, but remember that the absorption color is the inverse of the color you want. You can recreate your own colors in DS by changing the diffuse color. They look better on clothing than they do on the ottomans in the promo images. The shaders are optimized for Luxus, but have included settings for DAZ Studio. All will render in both DAZ Studio and in LuxRender via the Luxus plugin. Six leather shaders and four vinyl shaders. *Updated 04/16/13 to fix reference to non-existent file Leather and Vinyl Shaders for DAZ Studio 4.5 and Luxus for LuxRender